[level]
$CC=(disable)
$00=Level 1
$01=Level 2
$02=Level 3
$03=Level 4
$04=Level 5
$05=Level 6
$06=Level 7
$07=Level 8
$08=Level 9
$09=Level 10
$0A=Level 11
$0B=Level 12
$0C=Level 13
$0D=Level 14
$0E=Level 15
$0F=Level 16
$10=Level 17
$11=Level 18
$12=Level 19
$13=Level 20
$14=Jaffar
$15=Demo
$16=Training 1
$17=Training 2
$18=Training 3
$19=Training 4
$1A=Training 5
$1B=
$1C=
$1D=
[guard]
$CC=(disable)
$00=Dead purple
$01=Skel
$02=Brown skel
$03=Golden skel
$04=Girl
$05=Fat
$06=Shadow
$07=Green
$08=Greenish blue
$09=Blue
$0A=Red
$0B=Purple
$0C=Blueface
$0D=Red knight
$0E=Blue knight
$0F=Monster
$10=Jaffar
[object]
$CC=(disable)
$00=empty
$02=loose
$04=open
$05=close
$06=door
$07=leveldoor end
$08=mirror
$09=skel
$0A=sword
$0B=0Btorch
$0C=chomper
$0D=guillotine
$0E=spike
$10=crusher
$12=heal potion
$13=life potion
$14=hurt potion
$15=upside down potion
$16=slow fall potion
$17=debris
$18=door top
$19=fire
$1A=potion of warp
$1B=1Bdown only
$1C=kill potion
$1D=1Dtorch
$1E=log
$20=stars
$21=21torch
$22=22torch
$23=teleport
$24=leveldoor begin
$27=lava
$28=skel cont
$29=skull?
$2A=>>>
$2B=<<<
[gate action]
$CC=(disable)
$00=Instant silent open
$01=Regular temporary open
$02=Permanent open
$03=Close
[direction]
$FF=left
$00=right
