There are several IMPORTANT things to take note, as I have discovered some issues, which can be only rectified by the player
,
not the modder.

1. In Level 6, there is a well-known bug involving the exit door. In my mod here, it is unavoidable that the exit door will continue moving itself without stopping when the trigger is pressed. This doesn't allow u to go to Level 7 when u get stuck.
**Now, when u have gone up the stairs, press CTRL+A & u should go to Level 7.

2. In Level 12a, there is puzzle in which, if u allow your shadow to get spiked and u continued running, u will keep going even to a blank room and the game won't let u restart after u died, even if u pressed SHIFT or ENTER.
**The only way to restart is to press CTRL+A & maybe try not to allow your shadow to die.

**REMEMBER 1. & 2. JUST PRESS CTRL + A if u ever got stuck!!**

3. Level 14 is highly recommended to save since if u die, the game will reset to its intro, ignoring whether u restarted the level. A well-known bug in a lot of mods.

4. SPOILER: If u are concerned about killing your 'twin' in Level 12b, which many players assumed to be the Shadow, don't worry, the game will not crash if u defeated him. The guard I used in Level 12b is VIZIER.DAT but I used the Shadow's sprites with PR to create the antagonist Clone. In fact, he MUST be defeated to win this mod!