The full name of the mod is Shadow & The Flame Adaptation: PoP2 Split Levels. Call it in any short form u wish...
PoP2 Adaptation, Shadow & Flame Adaptation, PoP2 Split Levels...

This mod is inspired from robert's Shadow & The Flame Remake.
His PoP2 remake was a decent attempt to design the levels as they appeared in the original Shadow & The Flame. But as he mentioned, several PoP2 levels exceeded the 24 rooms a PoP1 level could be edited.

The main idea of this mod is to split the levels that are in excess of 24 rooms. These big levels in fact had different routes to take to complete the level, so I divided them into 2 levels, some 3.
Playthrough is aimed to have a roughly 80%-90% feel of playing the PoP2 levels. Like for instance, the 1st Cavern levels of PoP2 had 3 different ways to complete. So in this mod, this Cavern level is divided into 3 levels, the longest route being perhaps the hardest level in this group.

There are unfortunately a few things that can't be emulated from PoP2.
1. You can't expect to fight snakes or flying heads.
2. You can't turn into the Shadow or Flame.
3. No fancy cutscenes where you can ride a carpet or horse. xD

Additional Information

Skeletons are actually Fat.dat (feel free to kill them as u wish, the game won't crash)

Vizier has been adjusted with PR, I tried to make him look like the final boss of PoP2. It's just to clarify he's not Shadow.dat.

PLEASE save at level 14 just in case you die.

The cheat is still the original megahit, I really want especially PoP newbs to have fun, although this mod will definitely be too easy for experts.

PV.dat couldn't be changed that much as I couldn't change the palettes in the Jaffar folder without causing a game crash. So the original Jaffar appears in the intro but the last boss (spoiler!) can be seen in the file vizierdat-jaffar.bmp