SLOVAK
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Jednho da som narazil na editor pre hru Prince of Persia zvan RoomShaker, tak som rovno vytvoril svoje vlastn levely (no, vetkch 16 levelov je novch). Tieto levely s o dos komplikovanejie, ne tie originlne, ale stle s celkom ahk na prejdenie. V posledom leveli (14), kde m zachrni princezn, s ete jedny dvere do alieho levelu, ktor a zaved do levelu 15. Tento level je pvodne pouvan na ochranu proti koprovaniu, preto sa do neho normlne nem da dosta. Ak prejde aj tento 15. level vstpenm do koncovch dver, hra a hod do levelu 2. To len, aby sa nepovedalo. e som a nevaroval.
Tieto levely me vone distribuova, pokia zachov vetky sbory, vrtane tohoto, nezmenen.

A ako levely spust? No, pokia m aj editor RoomShaker, nata si sbor Mek.set do Level Manageru (POPLM.exe) a tam v menu zvol Set Levels a u len normlne spust hru.
A ak nem RoomShaker, iba premenuj Mek.set na Levels.dat a prep tmto sborom ten pvodn v adresri s hrou. Pozor - ak sa chce ete niekedy vrti k pvodnm levelom, tak si pvodn sbor Levels.dat niekam zazlohuj.
Prjemn zbavu!


ENGLISH
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Once I have found an editor for Prince of Persia called RoomShaker, so I created my own levels (yes, all 16 of them are new). These levels are more complicated than the original ones, but still easy. In the last level (14), when you are supposed to save the princess, there is yet one more door to upper level, which bring you to level 15. This level was intended for copy protection, and that's why you cannot enter it any other way. If you "win" this 15th level by entering the exit door, the game will continue in level 2. Just so that you have been warned. 
You can freely distribute these levels, if all files within the archive, including this one, remain intact.

And how do you launch these levels? Well, if you have the Roomshaker editor too, you can open the Mek.set file in Level Manager (POPLM.exe), then choose Set Levels from the menu and you are ready to go.
If you do not, simply rename the Mek.set file to Levels.dat and replace the original file in your PoP folder. Attention - if you want to replay the original levels sometimes, you should back up the original Levels.dat file somewhere.
Have fun!