Prince of Persia 1 Saved Game Editors
1. POPTRAIN aka DCE Prince Of Persia Savegame Editor
POP saved game editor; you can choose :
- How many minutes do you want from 1 to 255.
- In which level do you want to start from 1 to 12.
- How many Energy-Bars do you want from 1 to 255.
Screenshots:
Download: http://popuw.com/download.html
2. PRINCED
Another Prince of Persia saved game editor called PRINCED. It was coded by Arun Bhalla in 1993.
Screenshots:
Download: http://www.jalaln.info/princed/princed1.zip
3. SaveEdit
Another PoP saved game editor called SaveEdit made in 2002 by
Piotr Kochanek. (In Polish language).
Screenshot:
Download: http://www.jalaln.info/SAVEEDIT.EXE
4. Prince of Persia, savefile cheater
Another saved game editor for PoP1, called: Prince of Persia, savefile cheater. (By the way, if you set the Level to 0 and load your saved game by pressing CTRL-L in the main menu, it will re-load the main menu screen...).
Screenshot:
Download: http://www.divshare.com/download/936794-fb4
5. Prinsav
Yet, another POP Saved game editor, made by
Enrique (Henri) P. Calot (poirot). (Program doesn't work well, you may get a runtime error).
Downloads:
prsavv1.zip (Prinsav v1.0: Prince Save game editor).
prsavv11.zip (Prinsav v1.1: Prince Save game editor (fixed PII+ bug error)).
6. POPSGE
First graphical saved game editor (currently working on a PoP2 saved game editor) made by
Yorick. For
more help check out the topic on forum.
Usage: It's fairly easy to use, you can build a saved game from scratch or just edit your own saved game.
To open go to "file ->open", go to your POP1 directory and open PRINCE.SAV. *** You can change the level, the number of lives and the remaining minutes and seconds. To save it again go to "File -> save".
Note: if you're starting from scratch start by ***
Requirements: To run this version of POPSGE you need the .NET framework 2.0 that is available here.
Screenshot:
Full, large and complete screenshot will come later.
Download: http://www.xboxfxp.com/popsge.exe
7. .sav specifications
Here's the first POP Saved game editor, actually it's the .sav specifications file for a generic editor (by Jack Hwang 1992).
#! GameDirector V. 1.1 or later
# JUDGE definitions for Prince of Persia
# This editor is used on prince.sav file.
module "Prince of Persia Editor" {
desc "JUDGE definitons for Prince of Persia"
desc "1992, Jack Hwang"
absolute "Game Data" {
desc "This record allows changes on time, life points, and level."
field "Time" {
desc "The number of minutes remained for finishing"
desc "the game. Range: 1 - 59."
data 0 2 uword
entry 2 10 2 25 2 dec
}
field "Level" {
desc "The level where the game is saved. (1 - 12)"
desc " "
desc "This is a tricky field. You should avoid changing"
desc "the value here. Just change life points and time"
desc "to survive the game."
data 4 2 uword
entry 3 10 3 25 2 dec
}
field "Life points" {
desc "The number of life points left. (1 - 20)"
data 6 2 uword
entry 4 10 4 25 2 dec
}
}
}
You can also get the file from here: http://www.jalaln.info/princed/princed.def
Format of savegames (PRINCE.SAV) .sav specifications
Written by Tammo Jan Dijkema. Plus, there's a piece of JavaScript that calculates from a code the data about the game you saved in (only fill in the hexadecimal numbers in PRINCE.SAV).
Page: http://www.jalaln.info/princed/savegames.html
Manual batch
Also, there's a manual saved game editor (overwriting different .sav files using a batch file) it's in Polish, and I've translated it into English. I will add them later...
Forum
Topic on forums: http://popuw.com/forum/viewtopic.php?t=693